Then just start the game in Unity and type the name of the game object (For guns, Item. You can replace the line With 'Assets/bundlename.unit圓d'. Inside you will see the line that says CreateFile.Ĭopy the unity bundle you want (C:\Program Files (x86)\Steam\steamapps\workshop\content\304930) into the Assets folder in the project. Open it as a unity project and open LoadObject.cs. (It's not going to let you steal their textures, etc)
There's a program called AssetVierwer that easily loads bundles:įor those of you who don't know, there's Unity Asset Vierwer, it let's you look at people's asset bundles and you can look at how they are done.